| name | method, % | block, % |
|---|
| <static initializer> | 0% (0/1) | 0% (0/10) |
| Float64Vector (int): void | 0% (0/1) | 0% (0/7) |
| Float64Vector (int, Float64Vector): void | 0% (0/1) | 0% (0/4) |
| access$10 (): ArrayFactory | 0% (0/1) | 0% (0/2) |
| access$11 (Float64Vector, int): void | 0% (0/1) | 0% (0/4) |
| access$12 (Float64Vector): int | 0% (0/1) | 0% (0/3) |
| access$13 (Float64Vector): double [] | 0% (0/1) | 0% (0/3) |
| copy (): Float64Vector | 0% (0/1) | 0% (0/28) |
| cross (Vector): Float64Vector | 0% (0/1) | 0% (0/92) |
| get (int): Float64 | 0% (0/1) | 0% (0/14) |
| getDimension (): int | 0% (0/1) | 0% (0/3) |
| getValue (int): double | 0% (0/1) | 0% (0/13) |
| minus (Vector): Float64Vector | 0% (0/1) | 0% (0/45) |
| newInstance (int): Float64Vector | 0% (0/1) | 0% (0/10) |
| norm (): Float64 | 0% (0/1) | 0% (0/4) |
| normValue (): double | 0% (0/1) | 0% (0/23) |
| opposite (): Float64Vector | 0% (0/1) | 0% (0/29) |
| plus (Vector): Float64Vector | 0% (0/1) | 0% (0/45) |
| set (int, double): void | 0% (0/1) | 0% (0/6) |
| times (Float64): Float64Vector | 0% (0/1) | 0% (0/33) |
| times (Vector): Float64 | 0% (0/1) | 0% (0/46) |
| times (double): Float64Vector | 0% (0/1) | 0% (0/30) |
| valueOf (List): Float64Vector | 0% (0/1) | 0% (0/31) |
| valueOf (Vector): Float64Vector | 0% (0/1) | 0% (0/35) |
| valueOf (double []): Float64Vector | 0% (0/1) | 0% (0/20) |