Class BranchActionCreator
- java.lang.Object
-
- org.palladiosimulator.generator.fluent.shared.structure.Entity
-
- org.palladiosimulator.generator.fluent.repository.structure.RepositoryEntity
-
- org.palladiosimulator.generator.fluent.repository.structure.components.seff.SeffAction
-
- org.palladiosimulator.generator.fluent.repository.structure.components.seff.GeneralAction
-
- org.palladiosimulator.generator.fluent.repository.structure.components.seff.BranchActionCreator
-
public class BranchActionCreator extends GeneralAction
This class constructs aBranchAction. It is used to create the 'BranchAction' object step-by-step, i.e. 'BranchActionCreator' objects are of intermediate state.- See Also:
BranchAction
-
-
Field Summary
-
Fields inherited from class org.palladiosimulator.generator.fluent.repository.structure.components.seff.GeneralAction
demands, infrastructureCalls, resourceCalls
-
Fields inherited from class org.palladiosimulator.generator.fluent.repository.structure.components.seff.SeffAction
seff
-
Fields inherited from class org.palladiosimulator.generator.fluent.repository.structure.RepositoryEntity
repository
-
-
Constructor Summary
Constructors Modifier Constructor Description protectedBranchActionCreator(SeffCreator seff)
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected org.palladiosimulator.pcm.seff.BranchActionbuild()Turns the entity in the making into the finished entity.BranchActionCreatorwithGuardedBranchTransition(String branchConditionStochasticExpression, Seff branchActions, String name)Adds a guarded branch transition to this action's list of branches.BranchActionCreatorwithGuardedBranchTransition(String branchConditionStochasticExpression, SeffCreator branchActions)Adds a guarded branch transition to this action's list of branches.BranchActionCreatorwithInfrastructureCall(String numberOfCallsStochasticExpression, org.palladiosimulator.pcm.repository.InfrastructureSignature signature, org.palladiosimulator.pcm.repository.InfrastructureRequiredRole requiredRole, VariableUsageCreator... variableUsages)Adds anInfrastructureCallto this action.BranchActionCreatorwithName(String name)Defines the unique name of this current entity.BranchActionCreatorwithProbabilisticBranchTransition(double branchProbability, SeffCreator branchActions, String name)Adds a probabilistic branch transition to this action's list of branches.BranchActionCreatorwithProbabilisticBranchTransition(Double branchProbability, SeffCreator branchActions)Adds a probabilistic branch transition to this action's list of branches.BranchActionCreatorwithResourceCall(String numberOfCallsStochasticExpression, ResourceSignature signature, org.palladiosimulator.pcm.core.entity.ResourceRequiredRole requiredRole, VariableUsageCreator... variableUsages)Adds aResourceCallto this action.BranchActionCreatorwithResourceDemand(String specificationStochasticExpression, ProcessingResource processingResource)Adds aParametricResourceDemandto this action.-
Methods inherited from class org.palladiosimulator.generator.fluent.repository.structure.components.seff.SeffAction
followedBy
-
-
-
-
Constructor Detail
-
BranchActionCreator
protected BranchActionCreator(SeffCreator seff)
-
-
Method Detail
-
withName
public BranchActionCreator withName(String name)
Description copied from class:EntityDefines the unique name of this current entity. Once created entities are referenced by this name. Only entities with a unique name can be fetched from the model.
-
withGuardedBranchTransition
public BranchActionCreator withGuardedBranchTransition(String branchConditionStochasticExpression, Seff branchActions, String name)
Adds a guarded branch transition to this action's list of branches.A
Guarded Branch Transitionprovides a link between a BranchAction and a nested ResourceDemandingBehaviour, which includes the actions executed inside the branch. It uses a guard, i.e. a boolean expression specified by a RandomVariable, to determine whether the transition is chosen. If the guard evaluates to true, the branch is chosen, otherwise if the guard evaluates to false another branch transition must be chosen.- Parameters:
branchConditionStochasticExpression- boolean expression, condition of the branchbranchActions- nested resource demanding behaviourname- of the branch- Returns:
- this branch action in the making
-
withGuardedBranchTransition
public BranchActionCreator withGuardedBranchTransition(String branchConditionStochasticExpression, SeffCreator branchActions)
Adds a guarded branch transition to this action's list of branches.A
Guarded Branch Transitionprovides a link between a BranchAction and a nested ResourceDemandingBehaviour, which includes the actions executed inside the branch. It uses a guard, i.e. a boolean expression specified by a RandomVariable, to determine whether the transition is chosen. If the guard evaluates to true, the branch is chosen, otherwise if the guard evaluates to false another branch transition must be chosen.- Parameters:
branchConditionStochasticExpression- boolean expression, condition of the branchbranchActions- nested resource demanding behaviour- Returns:
- this branch action in the making
-
withProbabilisticBranchTransition
public BranchActionCreator withProbabilisticBranchTransition(double branchProbability, SeffCreator branchActions, String name)
Adds a probabilistic branch transition to this action's list of branches.A
Probabilistic Branch Transitionprovides a link between a BranchAction and a nested ResourceDemandingBehaviour, which includes the actions executed inside the branch. But instead of using a guard, it specifies a branching probability without parameter dependencies.- Parameters:
branchProbability-branchActions- nested resource demanding behaviourname-- Returns:
- this branch action in the making
-
withProbabilisticBranchTransition
public BranchActionCreator withProbabilisticBranchTransition(Double branchProbability, SeffCreator branchActions)
Adds a probabilistic branch transition to this action's list of branches.A
Probabilistic Branch Transitionprovides a link between a BranchAction and a nested ResourceDemandingBehaviour, which includes the actions executed inside the branch. But instead of using a guard, it specifies a branching probability without parameter dependencies.- Parameters:
branchProbability-branchActions- nested resource demanding behaviour- Returns:
- this branch action in the making
-
withResourceDemand
public BranchActionCreator withResourceDemand(String specificationStochasticExpression, ProcessingResource processingResource)
Description copied from class:GeneralActionAdds aParametricResourceDemandto this action.Parametric Resource Demand specifies the amount of processing requested from a certain type of resource in a parameterized way. It assigns the demand specified as a Random-Variable (
specification_stochasticExpression) to an abstract ProcessingResourceTypeprocessingResource(e.g., CPU, hard disk) instead of a concrete ProcessingResourceSpecification (e.g., 5 GHz CPU, 20 MByte/s hard disk).- Overrides:
withResourceDemandin classGeneralAction- Returns:
- this action in the making
-
withInfrastructureCall
public BranchActionCreator withInfrastructureCall(String numberOfCallsStochasticExpression, org.palladiosimulator.pcm.repository.InfrastructureSignature signature, org.palladiosimulator.pcm.repository.InfrastructureRequiredRole requiredRole, VariableUsageCreator... variableUsages)
Description copied from class:GeneralActionAdds anInfrastructureCallto this action.- Overrides:
withInfrastructureCallin classGeneralAction- Returns:
- this action in the making
-
withResourceCall
public BranchActionCreator withResourceCall(String numberOfCallsStochasticExpression, ResourceSignature signature, org.palladiosimulator.pcm.core.entity.ResourceRequiredRole requiredRole, VariableUsageCreator... variableUsages)
Description copied from class:GeneralActionAdds aResourceCallto this action.- Overrides:
withResourceCallin classGeneralAction- Returns:
- this action in the making
-
build
protected org.palladiosimulator.pcm.seff.BranchAction build()
Description copied from class:EntityTurns the entity in the making into the finished entity.- Specified by:
buildin classSeffAction- Returns:
- the finished entity
-
-