public interface Allocation extends Entity
The following features are supported:
AllocationPackage.getAllocation()| Modifier and Type | Method and Description |
|---|---|
boolean |
CommunicatingServersHaveToBeConnectedByLinkingResource(DiagnosticChain diagnostics,
Map<Object,Object> context) |
boolean |
EachAssemblyContextWithinSystemHasToBeAllocatedExactlyOnce(DiagnosticChain diagnostics,
Map<Object,Object> context)
Each Assembly of
BasicComponents and CompositeComponents used in the referenced System must be allocated.
|
EList<AllocationContext> |
getAllocationContexts_Allocation()
Returns the value of the 'Allocation Contexts Allocation' containment
reference list.
|
System |
getSystem_Allocation()
Returns the value of the 'System Allocation' reference.
|
ResourceEnvironment |
getTargetResourceEnvironment_Allocation()
Returns the value of the 'Target Resource Environment Allocation' reference.
|
void |
setSystem_Allocation(System value)
Sets the value of the
'
System
Allocation' reference. |
void |
setTargetResourceEnvironment_Allocation(ResourceEnvironment value)
Sets the value of the
'
Target Resource Environment Allocation' reference. |
getEntityName, setEntityNamecdoConflict, cdoDirectResource, cdoHistory, cdoID, cdoInvalid, cdoLockState, cdoPermission, cdoPrefetch, cdoReadLock, cdoReload, cdoResource, cdoRevision, cdoRevision, cdoState, cdoView, cdoWriteLock, cdoWriteOptioneAllContents, eClass, eContainer, eContainingFeature, eContainmentFeature, eContents, eCrossReferences, eGet, eGet, eInvoke, eIsProxy, eIsSet, eResource, eSet, eUnseteAdapters, eDeliver, eNotify, eSetDeliverstatic final String copyright
ResourceEnvironment getTargetResourceEnvironment_Allocation()
If the meaning of the 'Target Resource Environment Allocation' reference isn't clear, there really should be more of a description here...
setTargetResourceEnvironment_Allocation(ResourceEnvironment),
AllocationPackage.getAllocation_TargetResourceEnvironment_Allocation()void setTargetResourceEnvironment_Allocation(ResourceEnvironment value)
Target Resource Environment Allocation' reference. value - the new value of the 'Target Resource Environment Allocation' reference.getTargetResourceEnvironment_Allocation()System getSystem_Allocation()
If the meaning of the 'System Allocation' reference isn't clear, there really should be more of a description here...
setSystem_Allocation(org.palladiosimulator.pcm.system.System),
AllocationPackage.getAllocation_System_Allocation()void setSystem_Allocation(System value)
System
Allocation' reference. value - the new value of the 'System Allocation' reference.getSystem_Allocation()EList<AllocationContext> getAllocationContexts_Allocation()
AllocationContext. It is bidirectional and its
opposite is
'Allocation Allocation Context'.
If the meaning of the 'Allocation Contexts Allocation' containment reference list isn't clear, there really should be more of a description here...
AllocationPackage.getAllocation_AllocationContexts_Allocation(),
AllocationContext.getAllocation_AllocationContext()boolean EachAssemblyContextWithinSystemHasToBeAllocatedExactlyOnce(DiagnosticChain diagnostics, Map<Object,Object> context)
diagnostics - The chain of diagnostics to which problems are to be appended.context - The cache of context-specific information. boolean CommunicatingServersHaveToBeConnectedByLinkingResource(DiagnosticChain diagnostics, Map<Object,Object> context)
diagnostics - The chain of diagnostics to which problems are to be appended.context - The cache of context-specific information.